There's nothing stopping you from taking two Cannons, though, and your character is never shown actually carrying the other one.
#Crimsonland 2 full
Pick this perk and you regain full HP (contradicting its own description). In a different sense, once you've unlocked them there's always a chance your first weapon could be a BFG.
This makes most levels and early Survival relatively easy. Disc One Nuke: You could very well get Bonus Magnet, Bonus Economist, and Telekinesis as your first three perks.The miniguns probably count, too, and some of the special shotguns are close. BFG: Anything with "cannon" in the name.Shoot From Hit Points: One perk turns your HP into ammo when you are reloading, so that you can keep firing at the cost of some HP.Awesome but Practical: The most generally useful guns, like the Ion Cannon, are also kinda badass.This gun is really useful, though, when picked mid-to-late-game, coupled with powerups and invincibility, it can take care even of those Made of Diamond mooks. The drawback is that the bullets from this Splitter can hurt your character, and with swarms of monsters in Survival mode, the game becomes a literal Bullet Hell. When the bullet strikes a mook, the bullet splits in two, then those bullets can split again and again and again by striking additional mooks. Special mention goes to the Splitter gun, which is available after beating every single level on Hardcore mode.The Minigun has the additional disadvantage of making you slower in a game where running is a primary means of survival.
Good examples are the Plasma Shotgun and the Mean Minigun. Awesome but Impractical: Many guns are powerful but have ridiculous reload times.After all, it's right in the title of the game. Abnormal Ammo: One powerup loads your gun with Fire Bullets.To give the game a little added longevity, it tracks high scores, both locally and on the internet. In the last mode, you kill monsters by typing words!.In Rush mode, you are given an assault rifle-that's it.The difficulty of doing so increases substantially, until eventually even the common monsters are Made of Iron. In Survival mode, your only goal is to stay alive as long as possible, claiming the highest score possible.Finishing a quest unlocks a perk or weapon. In another, every monster might be invisible. In another, you may fight plasma-breathing spiders while tiny little spiders harass you. In one quest, you may have dopey aliens wandering around in squads. In Quest mode, you are required to kill a certain number of bad guys (and any that dynamically spawn from spawn points) who come at you in some kind of pattern.There are four game modes, one of which is a secret end-game mode. "Death Clock" makes you invincible, but you drop dead in 30 seconds. "Long Distance Runner," for instance, lets you run faster if you keep moving. As you kill monsters, gain XP, and level up, you are granted "perks" that may be beneficial, or may involve some kind of tradeoff for a benefit. To help you, powerups occasionally spawn from slain enemies: they either give you some kind of bonus (slow motion, freeze, and so on) or a new weapon (shotgun, plasma minigun, ion rifle, etc). You maneuver around a featureless plain killing aliens, zombies and other nasty things as they wander onto or teleport into the screen.
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#Crimsonland 2 manual
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